Roblox systems developer, Luau, server-authoritative gameplay, UI
I build the systems behind Roblox roleplay games, from inventories and data saving to dispatch, radio, medical, rescue, and admin systems. I've worked with communities ranging from a few thousand members to 280K+, and I also take on commission work for studios looking for custom systems.
Core gameplay systems built for the emergency-services roleplay project, plus commission work for other studios.
Screenshots from a project
Systems shown running live in Roblox Studio and in-game.
Previous and current work across Roblox roleplay communities, ranging from a few thousand members to 280K+.